Blizzard's next-gen MMO(s) might appear on consoles
Filed under: World of Warcraft, MMO industry, New titles, News items, ConsolesBlizzard has said time and again that World of Warcraft will probably not be released on consoles. But as we learned this...
View ArticleStudy says 90% of virtual worlds don't last 18 months
Filed under: Business models, MMO industry, News items, Virtual worldsA study released by Gartner, a large research firm based in Connecticut, claims that 90% of all "business forays into virtual...
View ArticlePhysics engine grounds Earthrise players
Filed under: Sci-fi, Game mechanics, News items, EarthriseBeing grounded in this case is a positive thing. Honest. Moll, the Community Manager for the sci-fi MMO Earthrise, typically fields a 'Question...
View ArticleBlack Prophecy dev diary gives peek at game's physics
Filed under: Sci-fi, Game mechanics, New titles, Black Prophecy Now that the sci-fi MMO Black Prophecy is free to keep moving forward, the game's developer Reakktor Media is revealing more about the...
View ArticleBlack Prophecy technical director on game's physics
Filed under: Sci-fi, New titles, Black Prophecy Black Prophecy from Reakktor Media is a sci-fi MMO that may ultimately be a bit more accessible to some gamers than reigning sci-fi champ EVE Online. It...
View ArticleBalancing realistic physics with fun in Black Prophecy
Filed under: Sci-fi, Game mechanics, New titles, Black Prophecy The latest info about the sci-fi MMO Black Prophecy, currently in development at Reakktor Media, comes in the form of a series of dev...
View ArticleBlack Prophecy networking physics explained
Filed under: Sci-fi, MMO industry, New titles, Black Prophecy Reakktor Media Technical Director Cyrus Preuss is back with his fourth and final dev diary regarding Black Prophecy's game physics. This...
View ArticleGDC10: Nexon's Vindictus revealed
Filed under: Galleries, Screenshots, Trailers, Video, New titles, Vindictus I'll admit to being somewhat of a Nexon fanboy, and someone that considers them to be in the toy business rather than in the...
View ArticleVideo shows CCP's incredible cloth and hair simulation
Filed under: Fantasy, Sci-fi, Video, EVE Online, MMO industry, Previews, World of Darkness We've known for some time that CCP planned to use physics simulation to make the clothes in EVE Online's...
View ArticleVindictus entices players with a dynamic new trailer
Filed under: Fantasy, Trailers, Video, New titles, Previews, Free-to-play, Vindictus The creators of Vindictus, or Addictus (as it's been called by certain Editors-in-Chief), have thought to inspire us...
View ArticleDC Universe video touts world, combat physics
Filed under: Betas, Super-hero, Video, New titles, News items, DC Universe Online The DC Universe hype machine is in full swing, what with this week's partial NDA drop and the steady stream of...
View ArticleDarkfall update talks camera, physics improvements
Filed under: Fantasy, Darkfall, Game mechanics, MMO industry, News items, Sandbox What's up in the lands of Agon recently? Quite a lot if the latest Darkfall dev update is any indication. The lengthy...
View ArticleFive top tips for your first few days of Diablo III
Filed under: Betas, Fantasy, Game mechanics, Launches, PvE, Opinion, Guides, Dungeons, Diablo III Diablo III officially launched at midnight last night, opening the floodgates on what is possibly the...
View ArticlePAX Prime 2012: World of Warplanes
Filed under: Historical, Free-to-play, Massively Event Coverage, World of Tanks, Miscellaneous, World of Warplanes Tanks are old news. This is the time for warplanes -- World of Warplanes, in fact....
View ArticleLinden Lab reveals its next game, Patterns
Filed under: Trailers, Video, Game mechanics, MMO industry, New titles, Previews, News items, Miscellaneous Where does a company like Linden Lab go after Second Life? Obviously any other titles from...
View ArticleCamelot Unchained talks physics
Filed under: Fantasy, Trailers, Game Mechanics, News Items, Dev Diaries, Camelot Unchained It's time to learn about Camelot Unchained's 13th foundational principle. That might sound awfully far down on...
View ArticleMassively Exclusive: How WildStar has the power to move you
Filed under: Sci-Fi, Game Mechanics, Interviews, News Items, WildStar Movement does not normally seem like a complicated topic in MMOs. You press forward; your character goes forward. Backward? Same...
View ArticleNew TUG video gives lesson in physics and crafting
Filed under: Betas, Fantasy, Video, Game Mechanics, New Titles, News Items, Sandbox, Crafting, Crowdfunding If you dropped a ton of rocks and a ton of feathers from the top of Nerd Kingdom's office,...
View ArticleWorld of Tanks video shows off destructible physics, World of Warplanes...
Filed under: Historical, Video, Game Mechanics, MMO Industry, Patches, PvP, News Items, War, Free-to-Play, World of Tanks Wargaming has released an eight-minute look at its physics upgrades for...
View ArticleRoberts on Star Citizen's work-in-progress flight model
Filed under: Sci-Fi, Video, Game Mechanics, MMO Industry, New Titles, News Items, Sandbox, Crowdfunding, Star Citizen, Buy-to-Play If you're keeping up on Star Citizen current events, you probably know...
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